It's all very straightforward stuff, Fury only has three branches to pump points into - health, strength and arcane - and the game's various shards see you gain health and fortitude, max out your fury gauge or temporarily put you into frenzy mode for some short-lived damage boosts. Simple.įury starts out with a whip as her only weapon but, as she gathers hollows from defeated foes, she'll gain access to the flaming Chains of Scorn, an electric lance, a force move that allows her to blast obstacles out of her way and a nifty ice-stasis attack. It's pretty much everything you'd expect to find in a Darksiders game and the more powers you have at your disposal, the more fun the combat, puzzling and platforming becomes. Or at least it would do if those aforementioned technical woes weren't here to ruin the pain party.īeyond the Switch-specific technical snafus, Darksiders III also has a fair amount of shortcomings of its own. As much as it's a generally pleasant game to just zone out to, this third entry waters the franchise's core elements just a little too much for our liking. #Darksiders 3 avarice full#Įven with a full set of abilities unlocked and ready to rock, the combat here is repetitive and rather messy stuff. Locking on to enemies is a pain and the camera often works against you to obscure incoming attacks. Platforming can be frustrating at times, too - we absolutely loathe those buggy, unresponsive platform creatures - and overall the whole endeavour just feels like a step back from the tighter action, exploration and puzzling found in its predecessors. Even the story, which is usually a high point, feels tired this time around and Fury makes for a pretty one-note protagonist. Overall then, Darksiders III on Switch is a poor version of a distinctly average entry in the series. If you absolutely must have it, and can deal with its technical shortcomings, you will at least be rewarded with all previously released DLC for your troubles. However, we'd advise, where possible, to skip this particular port and pick this one up on some other platform. Thu 30th Sep it comes down tot he devs/publishers etc in the end since they decide to release it in that state, the hardware itself can make it very difficult especially if you look at the amount of time, effort and resources which go into bringing games like the ori series to the system.I do love the switch but i definitely feel like it would benefit some kind of upgrade (be it "new switch" or a fully BC "switch 2") since were in that transitional period where many games are still getting releases on "last gen" hardware, only in this case "last gen" is the ps4 and xbox one.
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